State of AI 2026 Report Is Live!

Blog

AI Insights · Timothy · July 2024

Top 5 Racing Games Performance on iOS in Sweden Q2 2024

Explore the performance of the top 5 racing games on iOS in Sweden during Q2 2024, including trends in downloads, revenue, and weekly active users.

Top 5 Racing Games Performance on iOS in Sweden Q2 2024

In the second quarter of 2024, the top 5 racing games on iOS in Sweden showcased varied performance metrics. The data, sourced from Sensor Tower, provides insights into the downloads, revenue, and weekly active users for each game.

Pocket Champs PVP Racing Games by MADBOX experienced a steady decline in both revenue and downloads throughout the quarter. Revenue peaked at approximately $5.1K in the first week of April and gradually decreased to about $1.5K by the end of June. Downloads followed a similar trend, starting at 1.7K and dropping to 648. Weekly active users also saw a decline from 5.7K to 3.5K over the same period.

CSR 2 - Realistic Drag Racing from Zynga Inc. showed fluctuating revenue, with a notable increase to $2.5K in the first week of June. Downloads remained relatively low but saw a significant rise in mid-June, peaking at 434. Weekly active users increased from 4.8K in early April to 6.1K by mid-June, indicating a growing player base.

Hot Wheels Unlimited by Budge Studios maintained a consistent performance, with revenue increasing steadily from $841 in early April to $1.3K by the end of June. Downloads remained stable, averaging around 300 per week. Weekly active users hovered around 1.2K, showing minor fluctuations throughout the quarter.

Mario Kart Tour from Nintendo Co., Ltd. exhibited stable revenue and user engagement. Revenue ranged between $545 and $1K, with a peak of $1K in early April. Downloads were consistent, averaging around 600 per week. Weekly active users remained strong, starting at 7.4K and slightly decreasing to 6.4K by the end of June.

Real Racing 3 from Electronic Arts showed modest revenue growth, peaking at $1K in early April and again in mid-June. Downloads varied throughout the quarter, with a peak of 443 in early April and a slight decline to 364 by the end of June. Weekly active users increased from 2K in early April to 2.1K by mid-June, indicating a stable user base.

For more detailed insights and trends, visit Sensor Tower.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2024